Clicky

The Earnest roadmap, in the open

Earnest is version 0.1.0 and pre-launch, so instead of hiding that, we publish exactly where the app stands. Below is what is already shipped and verified on a real device, and what we are building now, next, and later toward the first release.

We use now, next, and later on purpose. We would rather keep honest ordering than promise dates we cannot keep.

Shipped and verified

These pieces are built and tested on a real Android device today. This is the foundation the rest of the release is being built on.

  • Brand theme, three self-hosted fonts, and an adaptive launcher icon
  • The full data layer: a nine-entity Room database, DataStore settings, and a first-run seed
  • A PBKDF2-hashed parent PIN with attempt lockout
  • The transactional engine that moves minutes and coins, plus the XP and level math
  • Onboarding: welcome, then create and confirm the parent PIN
  • Kid Mode and Parent Zone shells behind the PIN gate
  • Kid Home: the time-bank hero, coins, streak, level, today’s quests, and mark-done to pending approval, verified end to end
  • Parent Dashboard: the child summary, a live pending-approvals badge, and quick grant or dock controls

What is coming next?

Here is the honest order of work. Now is in active development, next is queued behind it, and later is real but further out. Nothing here has a fixed date yet.

Now

Quests editor and approvals queue

Parent tools to write quests worth minutes and coins, and a fast queue to approve or gently decline finished tasks.

Reward shop and app locker

The kid-facing shop where coins buy real rewards, and the app locker that spends minutes to open the chosen apps.

Permissions onboarding

A guided setup that explains each Android permission Earnest asks for, and why, before you grant it.

Next

Enforcement engine

The accessibility service, overlay lock, foreground countdown, and usage reconciliation that keep earned time honest.

Bedtime lock

Device Admin lock at bedtime and school windows, with an easy parent override, plus basic tamper resistance.

Gamification polish

The satisfying moments: confetti, level-up animations, and the shield mascot that makes progress feel earned.

Later

Multi-kid management

Deeper tools for households with several kids, including sibling fairness and per-child tuning.

Max protection mode

The optional Device Owner setup that adds uninstall-blocking and a system-wide allowlist, never required.

Wider device testing

More testing across Android makers and versions, since background rules differ a lot between phones.

Want to watch it ship?

Join the early-access list and we will tell you the moment the first release is ready to install. You can also read how it works or the honest details on how enforcement works.